Feedback on Battlefield 6 Open Beta - Areas for Improvement
I have tested the Battlefield 6 Open Beta and would like to share some feedback regarding a few issues I noticed.
Frame Rate and Visual Smoothness
Although the game shows high frame rates and I have G-Sync enabled, the gameplay still feels choppy and stutters. The motion does not appear as smooth as expected given the hardware and settings, which impacts the overall experience.
Lack of Realistic Blood Effects
The game feels heavily censored and toned down, almost like it is targeted at a younger audience. There is almost no blood visible neither when enemies are hit nor on nearby surfaces like walls or the ground after shooting or eliminating opponents. This reduces the immersion and realism that Battlefield is known for.
Downed Player Visibility and Interaction
When a player is injured and waiting for a teammate's revival, enemies cannot see that the player is downed and therefore cannot finish them off. This mechanic feels unrealistic, especially since the downed player can still communicate enemy positions to their team. It creates an imbalance and breaks immersion, as it is unusual that an incapacitated player can provide tactical information while being untouchable by enemies.
I hope these points can be addressed to improve the overall gameplay experience. Looking forward to seeing how Battlefield 6 evolves.