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Divenity's avatar
Divenity
Seasoned Novice
24 days ago

LPVOs that aren't working like LPVOs.

So, the MC-CO LPVO has variable zoom, the DVO 5X and  S-VPS 6x are also, very clearly, LPVOs, they even have  throw levers. Why do they not have variable zoom like the MC-CO does?

Not sure if this was intended or not, or if my game is just broken, but can you fix this please?

5 Replies

  • This is very true, especially when you consider how broken the current attachment system is and that you'd have to drop 15 points to add a canted red dot just to get the equivalent function in an optics package.

    Personally, I'd prefer to see them switch to a weight-based system where I can choose to keep or lose a gadget, grenade, ammo capacity, or sidearm in favor of specing my gun out to adequately fill my use case.  The current system seems set to only encourage meta builds which will cause stale gunplay and ruin the experience very quickly.

  • Divenity's avatar
    Divenity
    Seasoned Novice
    23 days ago

    I don't even care if they increase the point cost, it just needs to actually have variable zoom like it should. I want to use **bleep** LPVO, not a canted red dot.

  • Mr_Miyagi_141's avatar
    Mr_Miyagi_141
    Seasoned Newcomer
    23 days ago

    I was looking to make this post about there onoy being "one" LPVO but the DVO is isn't included in this variable zoom option. Thank you. Please BF6 devs make the DVO a proper LPVO 🙏

  • Mainfold's avatar
    Mainfold
    Seasoned Novice
    4 days ago

    The lever not spinning when changing zoom was kinda disappointing but I imagine that's because of beta and not being polished.

    I was hoping they would add one (or more) of the Elcan optics with their variable as well, and flip-magnifier (just make it cost a lot of customization points)

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