My suggestion
1. The IFV's health is too low. It only takes three rockets to take it out, which feels like the same as car. and why do the IFV's crew exit from the front instead of the back? I was a “target” several times.
2. The recon class should have a drone, or even a telescope, to mark enemies, especially snipers on rooftops and hilltops.
3. The Cairo map should have air walls, otherwise there are so many “Spider-Men” on it, which really affects the experience.
4. Weapon ammunition is a bit limited, especially for the shotgun.
5. How can I tell which buildings are demolishable? Some buildings look the same as others, but they can't be demolished, which wastes ammunition.
6. Can anti-aircraft missiles lock onto ground vehicles? I've managed to do so a few times, it's a bug?
7. Why is the sniper scope only 6x?