Orange doritos through smoke and dust
The visuals for the smoke and dust are great in BF6, however, the orange icons should just never be visible on your screen. Make it so you have to look at the minimap to get that info, which would both reduce the amount of UI clutter on the screen, and would let you use the dust and smoke as potential visual cover when moving through the map instead of it being purely visual. This would also work for weather effects on maps, where you have rain and fog roll in and the entire effect not being ruined by orange blobs to shoot at. It ruins immersion entirely as well imo. It would also reward players who are truly paying attention to their surroundings versus players relying on the shooting gallery targets showing up. Tanks in smoke also get a bit burnt on it as you can just shoot them through the smoke because of it a lot easier. Spotting is already very powerful and making the blips show up in your actual view is both ugly and unfun