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I found myself defibbing someone, running away and then realising I didn't get the defib off. A little bit more range with the defibs would also be more beneficial so I don't have to be standing directly on top of my teammates body to revive them!
More noticeable feedback when defibbing would be great - but longer range? Defibrillators are not ranged tools - they should require you to be on top of the patient. If incoming fire is a problem, drag them into cover instead. Or win the fight before giving first aid.
- Foxanity5 days agoSeasoned Novice
EpicMedicIsEpic I agree with you, I just feel like the range on the defibs in this game are a lot shorter than previous battlefield games (I played BF3 & BF4 the most) If this is how they intended for it to be, then that's fine and we can adjust! I just want to bring possible attention to the range in case it is an unintentional glitch/change
- EpicMedicIsEpic3 days agoSeasoned Novice
Fair point! :) I played BF3 mainly but that was a long time ago now. Last weekend, I mostly used drag revives (which I love, btw!) but I'll make sure to use defibs more this coming weekend and compare it with the feeling from BF3.
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