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Colour changing wouldn't solve the issue of distracting UI elements. I thought of turning off some those UI elements. However, turning them off would make an advantage for those players who use all this excessive UI stuff.
You can change: color, size, brightness? and opacity. I made all friendly icons really small and dim, gave them a deeper blue and darker green but left the enemy icons a bit brighter but overall smaller and gave them a more red color instead of the neon orange, flags and such i set to almost invisible. It made quite a difference in emersion, less people being hidden behind icons and less enemies being mistaken as friendlies. idk about if you can give the kill feed and such the same treatment(i know you can turn it off) but you can select a bit more condensed version of your squad info. Hit makers you can make very faint and you can turn off or move the damage numbers around to a spot just outside your focus so they are less distracting.
- MetalAxx6 days agoSeasoned Traveler
You just missed my point. Those UI elements not just kill immersion, but give huge advantage to those who use them. Just look how easily this dude kills the enemies without even seeing them. This feature makes absolutely no sense.
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