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vMacGod's avatar
vMacGod
Newcomer
4 hours ago

TTK changing in game or skill based damage?

Can something be done about the TTK being adjusted mid game? There’s times it’s quick to kill, I go on a kill streak and my bullets start doing less and less damage. I go on a death streak due to this and then it goes back to normal and repeats. It’s like skill based damage takes effect. Get rid of it. The first beta didn’t have this, now the second one does. Don’t be like call of duty please. 

2 Replies

  • shelledfade's avatar
    shelledfade
    Seasoned Rookie
    4 hours ago

    It's a hitreg issue, they aren't calculating damage/hitreg correctly:

    Video proof - broken hitreg/damage calculations | EA Forums - 12478336

    sometimes can kill in the expected 3-4 shots. Sometimes dump 20 rounds into a player, sometimes shoot a player dead center with slug round from shotgun and nothing happens (not even a hitmarker) 

    This has been a problem in all battlefield games all the way back to battlefield 3 and battlefield 4, their netcode is some of the worst in the industry. 

    Has nothing to do with skill and everything to do with desync and it happens almost every other kill from my experience in the beta. Horrendous puts it mildly, in my opinion this is downright unplayable. Not that anyone cares, but I cancelled my BF6 preorder because of this issue. Rage-inducing is putting it mildly. 

    Has nothing to do with how many kills you have or whatever it is you're talking about. It's  a server-side issue. 

  • 777aTriX's avatar
    777aTriX
    Seasoned Scout
    4 hours ago

    Something is definitely different with the "netcode" from closed alpha and beta to open beta. Its worse and flipped me from someone who was about to pre order to someone who wont ever buy this game.

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