Bugs & Feedback after 3 days - feel free to add/comment
I'm on PS5. After playing the Early Access and the first day of the Open Beta here are the bugs I've encountered as well as some major issues, imho. Feel free to add, comment or disagree. Thanks.
Bugs
- Fire mode not changing unless you're ADSing.
- Toggle/Hold mode for holding breath not working if you choose "Press".
- Closing map doesn't work with trackpad after swapping trackpad with <- arrow. You have to use circle to go back, and it makes the character crouch/stand after doing so.
- Clunky chat behavior for opening/writing.
Feedback
- SMG outperformed by AR and Carbines in CQC.
- No splash damage for RPG and C4.
- Takes 5 C4 to destroy (sometimes) a tank.
- Liberation Peak map needs more cover or redesign. It's too one-sided. It's a sniperfest mouse trap.
- Medical crates green outline should be toned down or removed all together.
- Revival mechanics feel clunky. If you only tap once it only grabs the soldier and doesn't initiate the revive until you start dragging. The revival countdown should start the moment you interact.
- Insta-revival with defibrilator needs a better and slighly longer animation.
- Throwing grenades needs a better and slightly longer animation.
- Takedowns need better animation.