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UmmiQ's avatar
UmmiQ
New Rookie
2 days ago

High GPU usage in menu (90–95%) – RX9700XT / Ryzen 9700X

Description:
While idling in the main menu, Battlefield 6 drives the GPU to 90–95% usage constantly, while CPU usage remains around 30–35%.

This feels abnormal for a non-rendering/menu state – similar issue was already present in BF2042 and seems to have carried over.

My suspicion:
It looks like the game is unnecessarily rendering something in the background (or "mining/grinding" using our hardware). Menus should not push GPUs to near 100% load.

System Specs:

  • GPU: RX 9700 XT
  • CPU: Ryzen 7 9700X
  • RAM: 32GB DDR5-6000
  • Motherboard: Gigabyte B650 Aorus Elite AX V2 (UEFI, Secure Boot On)
  • OS: Windows 11 Pro (build 26100)

Evidence:
(Attached screenshot)

  • GPU usage: ~90–95%
  • CPU usage: ~35%
  • Memory usage: ~16GB (menu only)

Steps to Reproduce:

  • Launch Battlefield 6 and go to the main menu.
  • Observe GPU usage via HWiNFO64 / Task Manager / monitoring software.
  • Note constant near-maximum GPU load without active gameplay.

Expected Behavior:
Main menu should be lightweight – GPU load should be minimal or capped, similar to other AAA titles (FPS limiter / vsync in menus).

Actual Behavior:
GPU runs at near full utilization in menu, causing unnecessary power draw and heat.

Impact:

  • Unnecessary power consumption and fan noise
  • Increased temperatures and possible long-term wear
  • Negative user experience, especially on high-end GPUs

     

2 Replies

  • While I generally agree with your sentiment and there is likely a great deal of optimization still to come, the main menu is a rendered space.  If the beta is like the playtests, you can very quickly switch to the soldier config screen with no loading.  So while I suspect the GPU is "primed" even in that screen, I would agree that it should not be doing much rendering until you start seeing models and textures...

  • UmmiQ's avatar
    UmmiQ
    New Rookie
    14 hours ago

    For example, Call of Duty, also renders soldiers and background but the PC usage is decent, not very high.
    Also, when I alt+tab the game in menu, most of the rendering should be paused. 

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