Major Helicopter Repair Bug on Liberation Peak - Instant Repair ONLY for NATO
Hey everyone, I wanted to highlight a significant bug I've encountered on the new Liberation Peak map in the beta. There seems to be a major imbalance in how helicopter repairs work between the two factions. On the NATO side, helicopters can get instantly and automatically repaired by simply flying low near their spawn/base area. You don't even need to land at a repair station; just a low fly-by is enough to get you back to 100% health in a second.
However, for the Pax Armata faction, this isn't the case. To repair your helicopter, you have to slowly approach the designated repair station in your base, and the repair rate is very gradual. As you can imagine, this creates a massive advantage for skilled NATO helicopter pilots in air-to-air combat. They can take significant damage, quickly fly back to their base for an instant repair, and be back in the fight immediately. Meanwhile, Pax Armata pilots have to disengage for a much longer period to get repaired, leaving them at a huge disadvantage.
This bug is severely impacting the balance of vehicle combat on Liberation Peak. Hopefully, the developers can look into this and level the playing field for both factions.