Only blurry Anti-Aliasing methods
Hello all, today I want to talk about my experience with the Battlefield 6 Beta, and the weird trend the gaming industry is heading in as whole with Temporal Anti-Aliasing (TAA). I hope this message finds the developers and they take this criticism to heart and implement some suggestions from it.
To start, there isn't a good Anti-Aliasing (AA) method to select within this game. TAA introduces a lot of blur at distances starting at even 30m, and even makes the scopes on higher zoom optics blurry past 100m. If you have an AMD GPU, FSR Native AA isn't the worst option, but this again introduces blur, as well as some motion blur that isn't able to be turned off (or what appears to me, to be motion blur). XESS Native AA is also not a bad option, but it introduces some weird rendering, artifacting, and pop-in issues with shadows and other objects, even after tweaking settings for shadow filtering and screen space reflection.
Then there is simply turning AA off (which is experimental). I'm glad this was added, but switching to this option shows a lot of other issues that are arguably more unbearable than the TAA blur/smear introduced with the above methods. To start, it appears that most particle effects were built around TAA being enabled. These effects looks pixelated and becoming extremely distracting due to shimmering once AA is disabled. The ground, especially on Liberation Peak, will also become distracting, it looks like every grain of dirt and snow is shimmering every time you turn your camera.
Many games over the past 5 years have been introducing TAA as the sole AA method, and it has been harming visual clarity. It's a little easier to look past in single-player games like Monster Hunter Wilds, but in a multiplayer PvP game like Battlefield, it becomes unbearable (to me).
I'm begging both DICE and EA to please introduce SMAA or work on bettering the disabled AA support. This game has been an absolute joy to play in terms of gameplay, sound design, and the textures. All of this goes out the window for me because of the TAA blur, it hurts my eyes and actively harms the clarity of all the good work you have done.