Forum Discussion
Mine is also totally random crashing. Most times I can't even launch the game. As soon as the game initializes, the screen goes black and I get the Windows error message that battlefeild 4 has stopped working. Sometimes I can play for maybe 5 - 10 minutes before it will crash with the same error. The work-arounds that are listed online are no help to the issue. Spent 2 1/2 hours in chat with an EA help advisor with no solution to the problem. Right now it has been escalated to a specialist for reveiw. AM waiting on a response from that for a few more days before I get really agitated.
Sys specs for any relevance
Asus Z87-A with latest BIOS update
Intel Core i-5 4630k
Windows 8.1 64 bit
Nvidia GTX760 with latest drivers
16GB DDR3 RAM
240GB SSD (system)
2TB HDD (games/programs)
i find solution. everybody follow this.
first, download this and install : http://battlefield.realmware.co.uk/bf4-settings-editor/files/BF4SE-1.1.exe[battlefield.realmware.co.uk]
and set on
Graphic section : Fullscreen refresh rate 58, Vertical sync enabled.
Console : Triple buffering enabled.
maybe freeze's reason is framelimit.
- EA_Nils12 years ago
Community Admin
Update #21 (Dec 9) - R15 Server Update Notes
- Various server side crash fixes, including the top seen crashes on R14
- Activated the reservedSlotsList.aggressiveJoin command that enables VIP players and server administrators directly joining full servers
- Client patch compatibility to make servers compatible with the Dec 09 client update
Update #22 (Dec 9) - PC Game Update Notes
Shot behind cover when changing stance
Sometimes the character stance could get into a multiple frame desync and be part of the problem where you got shot even though your character was actually behind cover. This would mostly affect players doing transitions into crouch and prone as well as moving when crouched. The impact was smaller in a standing stance. This bug fix eliminates this particular desync issue.
We have also increased the camera height when crouching and moving to more accurately reflect the actual height of your soldier in that stance (the first person camera was too low when crouching and moving, resulting in that you had a poor representation of how much of your soldier that was actually out of cover.)- Fixed one of the most frequently occurring client crashes
- Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.
- Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.
- Miscellaneous stability fixes further reducing the number of client crashes
- Fixed side gunner jitter when aiming in attack boats & transport helicopters
- Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)
- Fixed broken aiming for passengers on the China Rising dirt bike
- Fixed a bug where the sound when capturing a flag was not playing correctly
- Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.
Note: As always, you can find the latest info here: www.battlefield.com/bf4controlroom
- Anonymous12 years ago
Well I have a clean install Windows 7, my specs are all up to date but since R14 my game keeps crashing in Operation Locker, before that update everything was fine but it continues to happen when I select a spawn point and at the moment of spawning the game keeps crashing!
What is the problem and what is the fix for this?
- Anonymous12 years ago
@eanils wrote:Update #21 (Dec 9) - R15 Server Update Notes
- Various server side crash fixes, including the top seen crashes on R14
- Activated the reservedSlotsList.aggressiveJoin command that enables VIP players and server administrators directly joining full servers
- Client patch compatibility to make servers compatible with the Dec 09 client update
Update #22 (Dec 9) - PC Game Update Notes
Shot behind cover when changing stance
Sometimes the character stance could get into a multiple frame desync and be part of the problem where you got shot even though your character was actually behind cover. This would mostly affect players doing transitions into crouch and prone as well as moving when crouched. The impact was smaller in a standing stance. This bug fix eliminates this particular desync issue.
We have also increased the camera height when crouching and moving to more accurately reflect the actual height of your soldier in that stance (the first person camera was too low when crouching and moving, resulting in that you had a poor representation of how much of your soldier that was actually out of cover.)- Fixed one of the most frequently occurring client crashes
- Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.
- Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.
- Miscellaneous stability fixes further reducing the number of client crashes
- Fixed side gunner jitter when aiming in attack boats & transport helicopters
- Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)
- Fixed broken aiming for passengers on the China Rising dirt bike
- Fixed a bug where the sound when capturing a flag was not playing correctly
- Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.
Note: As always, you can find the latest info here: www.battlefield.com/bf4controlroom
That's nice, but how about the random crashes?- 12 years agoYes it is still not addressing the BF4 IS NOT RESPONDING issues
- Anonymous12 years ago
Nice blowing smoke my way but I still have the same crashing problems. Silly me, thought I would actually get to play the game.