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If you are experiencing this on all servers then try the tip posted by andyluckyshot as some players have noticed this issue related to hyperthreading. Personally, I've noticed this on one or two servers so far (out of maybe 20-30), so I don't know if the server couldn't handle the player count or if there was anything else going on at the moment, but usually a server switch solved the rubberbanding for me.
Hi eadennis, I'm using a i5 3570 which has no hyperthreading I believe. Yet, I still encounter the rubberbanding issue.
I play on around 6 or 7 servers, and only 1 or 2 were free of rubberbanding. My ping was around 20ms and player count was 64.
I think it might be an issue on the server side?
i5 3570 @ Stock
Corsair 8GB
Gigabyte GTX570
Win 8.1 x64
nVidia 331.65
2560x1600
In-game settings: High + Medium
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