Forum Discussion
12 years ago
I have the micro-stutter issue (don't seem to notice any FPS drops, stays around 20-45 FPS with no FPS issues in Single or Multi (when multiplayer works, that is). As of today, Nov. 5, it freezes indefinitely and crashes with no error message while loading levels for multiplayer. Previously, I could get into 1 out of 10 maybe 2 games without the Error: client closed down connection issue. When I did, no FPS issues although a micro-stutter every other minute or two. The micro-stutter occurs in all aspects of the game from cutscenes to loading levels.
- Intel Core 2 Duo E4600 2.4Ghz 800Mhz FSB 2MB L2 Cache LGA 775 Socket "Conroe"
- Asus P5K Pro "Green" (Intel P35 ICH9R Chipsets); No Wi-Fi; BIOS v1303
- 2GB g.Skill DDR2 800Mhz 2x1GB Dual Channel CL5-5-5-15-52-2T (PC2-6400)
- Asus Radeon HD 7750 PCIe 3.0 820Mhz 1GB GDDR5 w/ ATi Catalyst v13.9
- Asus Xonar DG Headphone Amp & PCI 5.1 Audio; 96Khz/24-bit w/ Asus driver v7.12.8.1794
- Windows 7 Ultimate 32-bit v6.1, build 7600
- 1920x1080p 60Hz (Asus VS228H 22" LED HDMI)
- DirectX 11
- 4G Verizon Wireless tether via Samsung Galaxy Nexus smartphone (download speed typically 700-1500kbps, 40-100ms latency)