Forum Discussion
I am not underage and I am against.
- Pl0pperthePig9 years agoNew Rookie
All I am saying is that the weapon felt special when reaching level ten now it feels like all the other snipers its similar for the assault class as well.
- 9 years ago
I felt the same way but this was a fix, not a nerf. It was never supposed to be so crazy. It was treating shots the the arms, legs, foot, etc as chest shots. It was temporarily a buff rather than a recent nerf. I played Battlefield 4 for about 2 years straight with hundreds (maybe thousands) of hours in it. People will do the same with BF1. So if the class 10 weapons were super good, everyone would be using them and only them after a week of play and you'd get killed by the same 4 guns for the next 2 years.
The weapons should be on par, maybe even marginally better than the standard weapons for the class but just have a unique look or animation or something. Otherwise level 10 should have taken far longer than it did. As in months of grinding.- 9 years ago
Well, as AHQ is not a place for game balance feedback, but a player-based tech support forum, I would recommend posting on https://forums.battlefield.com/en-us instead. However, I wouldn't get my hopes up. Devs don't go to AHQ for feedback on balancing the game. Still, DICE was pretty clear about old body part damage multipliers for MH being a bug, so don't expect too much. MH's selling point always was supposed to be its pretty big sweet spot in terms of 1HK distance, and that is not changing.
And no, its damage model is not even remotely similar to M.95 (MH kills with 1 bullet to upper torso from 30 to 80m, while M.95 is not a 1HK on upper body shots on any range).