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@canardinf wrote:Texture filtering has nothing to do with this issue, neither do FXAA (wich I disable for actually adding blur).
Textures quality as I said, I played with them and didn't get any satysfying result. It appears to me that fully loaded mid and ultra textures are the same, only difference is that the ultra setting loads and keeps them more agressivly in memory, mitigating the blurry texture issue but causing framerate drop.
My HDD is a WD velociraptor, but my Ram is never full (and I disabled Paging file for test anyway -> no improvement, no loss).
Already tried all sort of mixed settings... Problem remains and I stick to mostly low to get the better responsivness out of my 120Hz screen and no input lag.
590 is indeed still a great card and is doing quite well here, framerate wise. Sure there is room for sli improvement (getting occasionnal stuttering when core 1 clock decides to play yoyo for unknown reason), but it's an overall fluid experience. It's just those damn textures that keeps me from enjoying this BF, making it sometimes uglier than 2000's games ...
Yeah I thought you might be talking about the blur from FXAA or using low AF, I'd still put AF on 16x btw since the performance hit is negligible.
Also when you say your RAM is full, you haven't changed it to run the 32-bit exe by any chance? Seen some people recommending that on here, which would obviously limit the amount of RAM BF4 could actually use.
Never full, said never full 😕mileywink:
My windows is clean of any crap and I never saw BF4 make ram usage going above 5g.
- Anonymous12 years ago
@canardinf wrote:Never full, said never full 😕mileywink:
My windows is clean of any crap and I never saw BF4 make ram usage going above 5g.
When you say your RAM is never full sorry :D
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