I'm using a Logitech Extreme 3D Pro joystick. All axes respond normally in the joystick applet in Control Panel (Win7x64).
In game, under the Helo tab, I have the joystick's X axis set for yaw, but the axis seems inverted. Pushing the stick left yaws right, and vice versa. (I've yet to fly an actual, real-world helicopter, but I can't imagine this is how it works.)
I've cleared every joystick bind in the game for each tab (infantry, vehicles, jets, etc.) and set up just Helo from scratch. I've tried the Realmware utility (which is very nice, highly recommend it), but there's no way to invert the X1 axis. I've disabled the cloud settings, just for kicks.
It doesn't appear to be something as simple a just pushing the stick the opposite direction when binding this axis.
I've tried inverting this axis in the Logitech profiler software, but as far as I can tell, the game simply ignores it.
(For what it's worth, my XBox 360 controller exibits the same behavior with this axis.)
I've seen many threads about joystick/controller issues, mainly about the freelook thing. I have yet to find anyone who has my issue and has had it resolved, but hopefully I'm just overlooking something.
Is this a bug, or is this how it's supposed to behave?
Thanks for the time, folks, and Merry Christmas.
edit**
It's now working. I went into the game, changed X axis from yaw to roll, and Z axis from roll to yaw. Worked fine then (pushing stick left would roll helo left, etc.) Changed axis binds back to the way I initially wanted them, and now it works. Stick left yaws left.
Not sure what actually happened here, as I've done the same thing at least once before just a few hours ago. It's likely I was doing something wrong from the beginning and never did realize it.