Not-understandable missing ping in-game
Pings are always correctly displayed in the server browser of battlelog (IE, Firefox, Chrome).
Pinging (ICMP echo request) to my PC from other PC/LTE Phone (outside from my home network) replyed correctly
But no, in-game score-board always show - instead of my ping.
Everthing of game is fine even the network statictics (like This screenshot ) only execpt the missing ping in-game and some of server admin kick me for the missing ping.
Thus, I believe the problem is not my PC or network but poor-static ping check method of the Battlefield 4 server programing.
Why don't you make the ping check method of server side more adaptive by adding some fall-back method for whom their ping is missing in server side? (like TCP ping - ping through TCP 80 port as well as ICMP echo request - its so simple because even some free apps of google play market like ping tools support is)
And DO NOT answer me with opening ports as I don't have control over my ISP.