Forum Discussion
Seems that my "logic" still was correct 😉. New (todays) patch seems to have fixed the leak...
+ new catalyst (14.2) rolling out. Featuring:
*Catalyst 14.2 Beta resolves hangs and stuttering for the Mantle codepath in BF4.
*It enables multi-GPU frame pacing in BF3 and BF4 on non-XDMA configurations.
"Seems that my "logic" still was correct "
You keep using that word "logic". I'm not so sure you understand what it means (insert Princess Bride reference here)
The memory leak is not specific to Mantle, and while it is possible that the introduction of some mantle code by DICE or AMD contributed to the issue, that has not been found or confirmed by anyone. This issue has been happening well before Mantle was even a thing, and it happens for cards that don't even support Mantle. Your "logic" was also trying to tie together the soundloop bug and the memory leak, yet there is no mention of that and you still claim to be correct? It's great the people in the community help out and contribute, but you are just confusing the issue.
Anyway, it will be great if the memory leak is actually fixed by the new AMD drivers. Personally I can't find out because the sound loop bug kills my game before the memory leak has a chance to raise its head.