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I believe I have just developed this problem within the last month also. I did not have this problem until approximately a month ago and initially presumed it was an overheating problem I have had previously.
Symptoms: First multiplayer game plays fine, the second game loads and within 5 minutes of gameplay the game starts to stutter (time seems to differ a little between maps). Then it is too late and the system memory completely fills and the whole computer hangs with no way of recovering it other than a hard reset. Have confirmed with RamMap that it is in fact Nonpaged Pool memory.
Windows 7 64-bit SP1
DirectX 11
32GB RAM
Dual GeForce GTX 680 in SLI
Driver version 347.88
New patch with what might be a fix spotted:
15.4 beta
Please post your feedback in here with the results.
- Anonymous10 years ago
How has no one commented on whether or not the newest driver from AMD fixed this? I've been off AMD and with NVIDIA since December but have been following this issue since day one (and had this issue since day 1 till I switched to Nvidia). Please comment on if it's fixed!
- 10 years ago
Nope, nothing.
Nothing with 15.4beta and nothing with 15.5beta!
- Carbonic10 years agoHero+
Nothing what?
- 10 years ago
Nothing changed to the existing issues for me.
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