(PS4) Analog Stick DEADZONE. Please FIX!!!!!!
Ive noticed when aiming that making small adjustments is very hard due to the analog stick deadzone is a little larger than the analog sticks resting points. No feed back from the analog sticks is recognized when trying to make very small and fine adjustments due to the larger analog stick deadzone. Sniping or any marksman role becomes tough when you cant make fine adjustments. I would love to play this game with the upmost accureccy at hand. If you need an example of perfect deadzoning please use "KILLZONE SHADOWFALL" as a reference ( the best calibrated deadzoning ive experienced thus far).
Thank you for listening and i hope to see this issue to be taken into consideration.
MOK5.
ps. if you dont know what the im talking about please let me know and i will post a diagram ive made for other games ive confronted this issue with.