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Re: Error: C++ Visual Runtime Library R6025 Pure Virtual Function Call

The game is crashing many times, not only on server side but also in client side making it unplayable. See the last error I got, first time I saw this:

http://i.imgur.com/YiMPAe9.png

Not to mention, the rubber banding, net code issues and the awful vehicle balance.

And yes I have a capable PC for this game:

i7 - 3970X 

GTX690

Dual SSD Samsung 840 Pro in Raid 0....

And why it states "Program Files(x86)" if I selected x64 version on origin to start play? Seems this game is far from be ready to release, like at alpha state.

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