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Re: The BIG issue with modern games and its long range weapons...

@carsono311 correct me if I'm wrong as I don't snipe a whole lot but we had a lot of those sniping features in BF3/4. I personally wouldn't mind sniping being more difficult than in BF1/5 again with the features @The_Tibber is referencing.

1 Reply

  • carsono311's avatar
    carsono311
    Seasoned Ace
    4 years ago

    @ragnarok013The only characteristics listed here that have been features (or at least somewhat) previously are:

    - Bullet traces.

        I guess EA DICE just gave a standard vapor trail to all shots, regardless of atmospherics?

    - Scope movement after X amount of time running.

        I would throw this in with "Shift to hold" feature.

    - Scope accuracy depending on position. (standing, crouching, prone)

        Relative position and movement have always been factored into shot accuracy.

     - Maybe Vertical angle limit while prone ?  Not sure there.

    @The_Tibber Not trying to come across so incredulous, but most of the characteristics you mentioned seem a bit too in the weeds for most players.  I could see a compromise whereby those features get added to the game in the future, but are able to be turned on / off where desired?  Maybe make it available through Portal?  I am simply doubtful most of the playerbase would appreciate those additions.