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HUN_gattaca_lg's avatar
HUN_gattaca_lg
Seasoned Ace
2 years ago
Solved

the developers of Battlefield 1

Battlefield 1 will be 8 years old this year.
A compilation about the developers and some significant changes in the life of the game would be appropriate here.

for example:

-Service Assignments and Alex Sulman, Senior Gameplay Designer
https://www.ea.com/en-gb/games/battlefield/news/service-assignments-new-challenges-of-battlefield-1
Newly introduced in Battlefield 1, Service Assignments will challenge and reward both pros and beginners. Learn more as Senior Gameplay Designer Alex Sulman takes you through these new challenges.

  • HUN_gattaca_lg's avatar
    HUN_gattaca_lg
    2 years ago

    Oskar Gabrielson, General Manager and Executive Producer (Battlefield 1)
    https://www.ea.com/en-gb/news/in-their-own-words-meet-the-makers
    Meet the Leads from across EA’s worldwide studios and learn how they got started in game development.


    We heard from David Rutter with FIFA, Matt Webster with Criterion, Oskar Gabrielson with DICE, Marija Radulovic-Nastic with Central Development Services and Samantha Ryan with EA Mobile, Maxis and BioWare.


26 Replies

  • HUN_gattaca_lg's avatar
    HUN_gattaca_lg
    Seasoned Ace
    2 years ago

    Vinyl Edition of the Battlefield 1 Soundtrack Now Available
    Johan Söderqvist and Patrik Andrén, composers of 2016 video game Battlefield 1
    https://battlelog.battlefield.com/bf4/news/view/vinyl-edition-of-battlefield-1-soundtrack-available/


    The Battlefield 1 soundtrack was composed by Johan Söderqvist and Patrik Andrén in partnership with DICE.
    “We are truly happy about releasing a version of the soundtrack on vinyl,” say Söderqvist and Andrén. “It’s the coolest format by far and we hope it will become something of a collector’s item for the dedicated.”

  • HUN_gattaca_lg's avatar
    HUN_gattaca_lg
    Seasoned Ace
    2 years ago

    Salute to Superfans: “Path0g3n”
    Julien Wera, Director of Product Marketing
    Robert Sammelin, Sr. Concept Artist
    https://www.ea.com/en-gb/news/salute-to-superfans-path0g3n

    During the Battlefield 1 reveal event I was on stage and shared my GameChanger experiences in a discussion with Director of Product Marketing Julien Wera and Sr. Concept Artist Robert Sammelin, both from DICE Stockholm. This was a very special experience for me, which I never thought to happen.


  • HUN_gattaca_lg's avatar
    HUN_gattaca_lg
    Seasoned Ace
    2 years ago

    Ryan Duffin, Lead Animator (DICE LA)
    https://www.ea.com/seed/news/seed-gdc-and-gtc-2018


    Next week at Game Developers Conference 2018, we will have 4 talks from developers at SEED sharing some of the latest results and work that our group have done within real-time rendering, deep learning AI, and procedural content creation.
    Other talks from friends across Electronic Arts during GDC 2018:
    Expanding Animation and Design Capabilities in Post-Launch Battlefield 1 - Ryan Duffin (DICE LA)


  • HUN_gattaca_lg's avatar
    HUN_gattaca_lg
    Seasoned Ace
    2 years ago

    Oskar Gabrielson, General Manager and Executive Producer (Battlefield 1)
    https://www.ea.com/en-gb/news/in-their-own-words-meet-the-makers
    Meet the Leads from across EA’s worldwide studios and learn how they got started in game development.


    We heard from David Rutter with FIFA, Matt Webster with Criterion, Oskar Gabrielson with DICE, Marija Radulovic-Nastic with Central Development Services and Samantha Ryan with EA Mobile, Maxis and BioWare.


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