6 years ago
battlefield 5 wont start with config
why does my game always crash if i have a cfg file?
If i build a config file, save it as a user.cfg file in the Battlefield 5 folder, (C.\Program Files(x86)\Orgin Games\Battlefield V\)
then start the game, it crashes after the BF5 logo spins, and before i get to the game menu.
if i remove the cfg file i can start the game without problem.
ive tried different configs. doesnt matter.
Spoiler
PerfOverlay.DrawFps 1
Render.DrawScreenInfo 1
RenderDevice.VSyncEnable 0
RenderDevice.RenderAheadLimit X
gstrender.thread.maxprocessorcount X
PostProcess.DofMethod 0
PostProcess.DynamicAOEnable 0
PostProcess.DynamicAOMethod 0
Render.VSyncFlashTestEnable 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowmapResolution 1
WorldRender.LightTileCsPathEnable 0
WorldRender.PlanarReflectionEnable 0
RenderDevice.Dx11Enable 0
RenderDevice.Dx11Dot1Enable 0
RenderDevice.Dx11Dot1RuntimeEnable 0
RenderDevice.DxDiagDriverDectectionEnable 0
RenderDevice.TripleBufferingEnable 0
RenderDevice.StereoConvergenceScale 0
RenderDevice.StereoSeparationScale 0
RenderDevice.StereoSoldierZoomConvergenceScale 0
Render.DrawScreenInfo 1
RenderDevice.VSyncEnable 0
RenderDevice.RenderAheadLimit X
gstrender.thread.maxprocessorcount X
PostProcess.DofMethod 0
PostProcess.DynamicAOEnable 0
PostProcess.DynamicAOMethod 0
Render.VSyncFlashTestEnable 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowmapResolution 1
WorldRender.LightTileCsPathEnable 0
WorldRender.PlanarReflectionEnable 0
RenderDevice.Dx11Enable 0
RenderDevice.Dx11Dot1Enable 0
RenderDevice.Dx11Dot1RuntimeEnable 0
RenderDevice.DxDiagDriverDectectionEnable 0
RenderDevice.TripleBufferingEnable 0
RenderDevice.StereoConvergenceScale 0
RenderDevice.StereoSeparationScale 0
RenderDevice.StereoSoldierZoomConvergenceScale 0