BFV D3D12 stuttering
Hi, on my config (gtx 1070, 2x8gb ram 2933mhz, Ryzen 5 2600 @3.4-3.9Ghz (no OC)) D3D11 runs smoothly, where DirectX12 has some real stutterings every now and then. I've looked up on the net about this and couldn't find any solution. I hardly doubt it can be caused by putting a game on HDD instead of SDD (the system is on SSD).
I have new Geforce drivers and Nvidia's Gsync Compatible activated via display port.
The issue looks like that, you play and every some time there is a 1 second lag, and the frame freezes for this time.
Our dedicated technical support team can be reached 24/7 for EA customers at Help.EA.com.
There are reports of FPS lag/stuttering/freezing which the team is tasking as a high priority.
Players get a spike of FPS lag/stuttering/freezing since Update 3.4, specifically when they kill another player.
- Platforms affected: All
- Status: We are working on this with high priority. While we do not have an ETA on when it can be fixed, we are doing all we can to solve it as soon as possible. We have some fixes that should address much of this issue coming in the next update.