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Hey man, thank you for your reply, i very much appreciate it.
Switching to DX11 didn’t fix the issue. I have tested it both in DX11 and DX12 it happens on both.
The issue i’m talkibg about is just the cinematic cut-scenes in the single player war stories. Not the actual gameplay which is perfectly smooth.
Hey @Osiris_Revenge,
When in-game cutscenes is going on do you notice any hardware usage going up?
/Atic
- 7 years ago
@EA_Atic wrote:Hey @Osiris_Revenge,
When in-game cutscenes is going on do you notice any hardware usage going up?/Atic
Hi Atic,
i didn't noticed any hardware usage going up during cut scenes.
the stutters are very little and barely visible and i tested it only in Under no flag yet because it's the only war story i played so far and i also noticed that it's happening consistently pretty much on the same places during the cut scene. Maybe it's just the quality of it been recorded IDK ☹️
- 7 years agoJust update;
I think that after i switched to DX11 and disabled Origin in game overlay the sutters reduced significantly compared to DX12 mode. Not sure if it’s the fix yet. Need further testing.- EA_Atic7 years ago
DICE Team
Thanks for the update @Osiris_Revenge, let me know how it goes. 🙂
/Atic
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