7 years ago
Dx12 Stutters Firestorm
I had issues with stuttering on DX12. You can tell immediately when falling out of the plane there is slight stuttering. I upgraded my whole system just to play properly and it still does it t...
Props for the time you put in this, but unfortunately none of these methods will help, because it's coming from the engine code or drivers.
My system is very capable (i7 9700K ~ 5.1GHZ, RTX 2080 ~ 2070Mhz Core, 8000Mhz Memory, 32GB RAM ~3200Mhz), and I also got stutters when DX12 is on. Not to mention the crashes I get when DXR is enabled (currently being fixed by the devs). The methods you explain will probably ease the issues for some people with not that capable systems, but the real problem is the game here.
Just for the record - I also play Metro Exodus on Ultra settings + DXR on Ultra that stresses the GPU way harder than BFV , I can even compare it to a GPU stress tester, haha, and I've never gotten any issues whatsoever. Many issues are still unresolved in BFV.
@MegaCosmic @_S7ORM-BRINGR Strange for the stutters as I use DX12 and I don't have stutters in BFV anymore but I also don't play PubG part of Firestorm in BFV ... on I9 - 9900K,Trident Z 4266Mhz 32GB,ROG Strix OC 2080Ti. I don't use the DXR eye candy they can keep it I got this card for what it can pull off on a 49in,144hrz screen with the FPS . It could just be a issue with the Pug G mode in BFV as it is so new and broken still as stated by @_S7ORM-BRINGR and he or she has a good point BFV is still messed up no question. I watch my screen like a hawk in game due to new video card and playing with settings still and so far no stutters on DX12.