Forum Discussion
The thing that got me stable for any length of time was lowering my refresh rate and fps cap from 240hz to 144hz. Now I'm somewhat stable where before I would crash without error to desktop within minutes of being in a game. Makes absolutely no sense. I have zero issues in any other game that isn't BF1, 5, or Apex.
Hi everyone, I have a crash immediately upon launching the game under DirectX 12 mode with a RTX 2070. I've been playing on DirectX 12 in BFV for the last few months until now with no problems with a GTX 1070ti. Three weeks ago my GPU died on me under warranty so I sent it back and installed my old Radeon R9 290 4gb and also had zero issues playing the game in DirectX 12. Today I received a replacement GPU in the form of a MSI RTX 2070 ARMOR 8G and I can't launch the game.
I tried deleting the Origin Cache, disabling MSI Afterburner overlay/Nvidia GeForce Experience overlay, didn't matter. I also tried repairing the game via Origin. Only thing that worked was deleting the Battlefield V folder under My Documents and the game starts up no problem. However, as soon as I enable DirectX 12 and restart the game for it to take effect, same problem happens. The game will run under DirectX 11 but crashes immediately to desktop under DirectX 12. I can see a blank/white Battlefield V window pop up for a few seconds until it closes.
I don't know if it is related to the new 900 mb patch released today or my new RTX 2070. I have the newest Nvidia drivers installed, any old AMD drivers are deleted. I have no problems playing the new Call of Duty Modern Warfare on this new GPU which also uses DirectX 12.
Anyone have any ideas? Yes I can play in DirectX 11 but the performance penatly is quite big. My DxDiag is attached.
System Specs:
-MSI RTX 2070 ARMOR 8G
-i7 6700k
-32 gb DDR4 RAM
-Windows 10 Pro x64
- 6 years ago
Have any of you guys (those with a rtx card) and playing with dx12 ..down clocking your core clock about 5-10mhz ? This has worked for me and now I don't crash in bfv , all other games work fine with my oc setting besides bf5 , and all benchmarks are stable at both stock clocks and overclock .. bfv is the only game that crashes me so I found that downclocking -5 MHz is a working solution for me ..hope it helps someone else
- MercenaryZX6 years agoRising Traveler@HoWxCoRe Unfortunately it didn't work for me.
- 6 years ago
Same here after the patch. I didn't even bother to change anything reg. DirectX. It worked before, IT HAS TO WORK AFTER the patch. This is a shame.
- MercenaryZX6 years agoRising Traveler@CoDuck While it works for me on DirectX 11, I refuse to play it in that mode as I frequently get drops to the low 50s and can't seem to get above 65 fps no matter what settings or resolution. When this game launched DX 12 was completely broken and DX 11 was fine, then somehow a patch broke DX 11 and fixed DX 12, and now DX 11 is still broken but DX 12 won't even launch the game for me. Modern Warfare 2019, Forza 7, Forza Horizon 4, all use DX 12 with no problem and all work on my GPU flawlessly. DICE better fix this quick or this will be the last Battlefield game I buy for full price until it's discounted to 75% off.
- 6 years ago
@HoWxCoReMaybe I will try it on my 2070 Super, but I don't really see a big difference between DX11 and 12 visually and performance wise a lot, there is just so much stuff that I just don't pay attention when playing multiplayer that the whole ray tracing thing can be simply hidden away under post-processing and subsurface scattering which simulated reflections as well with limits of course.
Imo the best places where ray tracing can be felt are in single player games since you get the time to explore things and observe stuff. Here in campaign mode I used reflections at some point, I did see that my character could be seen on regular window of the doors and etc. But that's it... It requires a specific game where ray tracing car work its magic and DX12, but definitely not in multiplayer game where it is easier to use subsurface scattering that generates reflection of things to an extent. Great example is Resident Evil 2, boom, reflections on the ground and certain walls, with some artifacts, but it does the job enough that I can appreciate the effect...and it doesn't use ray tracing to help out. - MercenaryZX6 years agoRising Traveler@Smaddeus The difference isn't in visuals, it's in performance. Download MSI Afterburner with the overlay and you will see the difference in performance. In DX 11 GPU and CPU utilization rarely goes above 60% on higher end systems resulting in much worse framerate than DX 12 where the API is using as close to 100% of your system's resources as possible. That's the difference between getting smooth constant 60 fps no matter what or getting frequent stuttery drops to the 50s at the worst times (gun fights).
- 6 years ago@MercenaryZX I did mention performance as well not just visually, if you would've read past the first line.
I don't use personally afterburner, I use Aorus Engine and other utilities for monitoring, even wattage consumption.
Personally I have no problems with utilization, and CPU utilization depends how much your GPU is being utilized. If the game is GPU intensive (which it is), then it should utilize GPU. For me it utilizes almost all the GPU and enough CPU, since I don't have bottleneck.
Oh yea...the utilization depends from whether your CPU can "filter" out what GPU provides, which in my mind is 70-85% of a factor, the rest is the rendering API, which one will help better, and which version of it.
Since my Origin Access basic has ended, I can't really test it to make sure anymore, but that is what I recall having checked last time when played.
Visually it should differ as well...it gives additional options that otherwise isn't available to older versions of DX, and that's what I was talking about, when turning those options on, I saw no difference, which it should. The difference is there, but I only noticed it in Single Player.
But I wont repeat myself since I already wrote all that down in my comment to which you replied and read only first line. - MercenaryZX6 years agoRising Traveler@Smaddeus You just have a bunch of blah blah blah... if you are happy with performance of Directx11 than great but I'm not interested in your opinion why Directx11 is "good enough" for you, I want my Directx12 to be fixed and working so I can continue to use the game with the features I paid for and not have a subpar experience with Directx11.
- 6 years ago
So I think I finally found a solution .. In Origin go to "my games " click the bfv icon, hit the gear (settings) turn off origin in game overlay , restart origin and boom I was able to play in dx12 for about a hour with no crashes .
- 6 years ago
I was crashing to desktop constantly. Realized it was also crashing my AMD Software application at the same time.
I reverted drivers back from 19.12.3 to 19.12.2, still crashed. Reverted back to 19.12.1 and it seems to work now.This is with an RX 5700 GPU and Ryzen 5 3600x CPU.
Would be curious if the 19.12.1 drivers "fix" the crash for others on AMD GPUs. Similarly, if it "fixes" things for people with Nvidia GPUs if they roll back to a November 2019 ish Driver version.
- 6 years ago
Still no concrete solution for dx12 on with dlss and dxr on my 2080ti @3840x2160 60fps , CTDS terrible ! Let's hope this patch on 2/4 fixes it . I will report back
- IIStevieThundrII6 years agoSeasoned Novice
@xCry0x I have a Radeon VII - Rolling back the software to 19.2.1 has so far done the trick for me! Weird cuz there were no updates since the first 15 hours i put in til it just magically started crashing. I've played 2 hours now no crashes when before i was crashing every match and sometimes in the menu.
Thank you for posting that up! - SoIara5 years agoSeasoned Newcomer
Same issue here - annoyin AF. I remember I'v played BF V without this problem till some patch was released (dont remember which one, looks like about year ago or so on). Sometimes I can play for 10-20 minutes and get single 5 seconds freeze without crash, but sometimes I get game crashed after this freeze without any error. Restarting game and origin ain't solution, 'cause I get same freezes once again (sometimes without game crash, sometimes with). And yes, it ain't PC problem, issue started right after some patch, i'm sure about it.
- 5 years ago
Friend... At this point this is a necro thread. BF5 is essentially dead - save but for a sparse handful of 'playable' servers. (In the US anyway... The term "playable" is a misnomer.)
EA/DICE have made it quite clear that they're only interested in inflicting upon us a development and release cycle where they take our money and roll around in it...before they patch the game into oblivion to quickly wean us off of the prior title and onto the next one...where they get to take our money and not give a crap about us all over again.Don't waste your time. They don't care in the least bit about their customers. They haven't since BF3. I've given up on EA/Origin and nested myself firmly in my games on Steam.
You should consider doing the same.