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Pimpage's avatar
7 years ago
Solved

Low GPU Utilization under 10%

My Information about my PC. I will list the issue i am having at the bottom.

GPU: Asus - GeForce GTX 980 TI STRIX
Driver version: 416.94
Bios: 84.00.36.00.2B
Device ID: 10DE 17C8 8548 1043
part number: G600 0030

RAM: 

MANUFACTURER: Corsair

PART #: CMD16GX3M2A2133C9

TYPE: 240-pin DIMM

SPEED: DDR3-2133

SIZE: 16 GB (2 x 8 GB)

CAS LATENCY: 9

TIMING: 9-11-11-31

VOLTAGE: 1.65 V

HEAT SPREADER: Yes

ECC: No

REGISTERED: No

I have attached the DXdiag.txt file for review.

The following issue i am having is after about 1-2 Hours of game play in a single session, my GPU utilization will go from 95-100% down to 1-10% and the game becomeins unplayable. i then have to restart the game for it to run smoothly again. seems to be like some memory leak? I have play the game in every possible settings configuration with DX12 on and off and i keep getting low GPU utilization after long gaming sessions. my work around for this issue right now is that after ever round I have to restart my game to Guarantee smooth game play and 100% GPU utilization. its very random when this Bug occurs. if i find anything that helps the issue i will report back on this thread. 

  • Hey, @Pimpage

    Do you have FFR ON ? DX12 ON ? If so, turn them OFF

    A number of cases the issue has been the CPU handling more frames than it can cope with.  Future Frame Rendering, especially with lower end CPU's can cause a bottleneck.  Let your GPU handle the brunt of frame processing (you will notice an input lag but for the sake of being able to play and finish a round).

    Also make sure you have memory restriction switched OFF if your card is 8GB or more.  If your GPU has 4GB or less, make sure that memory restriction is switched ON.

    Let me know if you have tried the above.

    Best of Luck!

5 Replies

  • IICookieGII's avatar
    IICookieGII
    Seasoned Veteran
    7 years ago

    Hey, @Pimpage

    Do you have FFR ON ? DX12 ON ? If so, turn them OFF

    A number of cases the issue has been the CPU handling more frames than it can cope with.  Future Frame Rendering, especially with lower end CPU's can cause a bottleneck.  Let your GPU handle the brunt of frame processing (you will notice an input lag but for the sake of being able to play and finish a round).

    Also make sure you have memory restriction switched OFF if your card is 8GB or more.  If your GPU has 4GB or less, make sure that memory restriction is switched ON.

    Let me know if you have tried the above.

    Best of Luck!

  • Pimpage's avatar
    Pimpage
    7 years ago

    I do have an I7 4770k 4 core 8 threaded cpu clocked at 4.7 Ghz. I thought my cpu was listed in the dxdiag.txt attachment. I have already tried with FFR and DX 12 in the following configurations. On, on - On, off.- Off, on and off, off. I get the same isse. I do have memory restriction turned off at the moment.

  • Pimpage's avatar
    Pimpage
    7 years ago
    seems that FFR Future Frame Rendering was the culprit. possibly the latest update resolved the issue because, I had not tested the settings again after the November 11th update.
  • IICookieGII's avatar
    IICookieGII
    Seasoned Veteran
    7 years ago

    Great news! Glad i was able to help...

    Merry Christmas! 😉

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