Forum Discussion

xDeathbox_2112's avatar
7 years ago
Solved

PC server side latency issues?

I'm getting latency spikes on and off and see my player pause and rubberband. I have the network graph on and see no packet loss, but the latency spikes are prevalent. It goes on and off, on and off. Ping starts at 35 and goes up to 185+. On the network graph, the Latency plot is straight on and then straight off, like a digital signal.

To compare, I fired up Battlefield 1, played for 15 minutes and it is fine, a solid 10-14 ping the entire time. No spikes.

I have Spectrum, formerly Time Warner in the Los Angeles area, 400 DL, 25 UL.

I searched and found no other tickets submitted here, but there are a few of us having the same problem on the BFV forum.

https://forums.battlefield.com/en-us/discussion/161486/ping-problem#latest

Turning off DX12 does not work for me. 

Let me know if you need any logs or diags. I'll be happy to provide whatever I can supply.

I've done everything I know of to remedy this, except forwarding ports. I can try that when I get home, later today.

Thanks!

 
 
 
 
 
 
 
  • xDeathbox_2112's avatar
    xDeathbox_2112
    7 years ago

    Thanks for the link. This is a server side problem, not a local machine issue. 

    We are reporting lag spikes, not overall input lag. I do appreciate the help. I'll take any and all ideas. 

    I re-installed the game after the last patch and it cleared up my ping spike problems. It was actually solid before I did the uninstall. It just magically fixed itself. The same was reported by a few others.

    FFR does eliminate input lag, big time. I turned that stuff off, along with Motion Blur, Vertical Sync and all the goofy post processing stuff.. It's a shame that my video card only runs at +/- 50%, now, giving an experience not quite as good as when I had Future Frame Rendering turned on. I'm sure DICE will clean up this issue, since people are freaking out about it.

    So, my game is nowhere near as smooth, but I'm free of any kind of lag, YAY!!

12 Replies

  • Yep I have this problem on Australian servers, start a game off at 24ms ping and it will randomly jump to 300+ms. It's doing my head in, I have opened all required ports on my modem and it did bring the ping spikes down from 700+ but no where near playable at 300+ still. Have attached a UOTrace for review. Out of game I get a constant 22ms and have stable latency in other games it's only BFV that has this issue. I'm glad to hear that other people share my problem.

  • Anonymous's avatar
    Anonymous
    7 years ago

    The same issue is happening to me. At the fresh start of the game, ping is fine ans stable but after a few minutes it starts going all over the place (200+) with insane rubber banding making the game basically unplayable and leading to irrepressible urge to smash desk with fists.

    I killed the killer lan process which prevented the server disconnection I occasionally experienced. As I am more and more convinced this is not network-related (no issue in any other game), I tried re-enabling the gpu memory restriction in the graphics options, which I had initially turned off thinking it would give me better performance. During the next two rounds my ping was stable to the usual value. My 'theory' is that if the vram amount in the graphics card is not large enough, disabling the memory restriction leads to consequences very similar to network lag. I did not notice any significant loss of fps either. I need to confirm this with more testing. Hope this helps.

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