Re: The Case for a Sniper # Cap
question
where is the downvote button??
I am disturbed by the fact that I can't voice my disagreement with you.
I played many games that had classes and did a better job at handling the DPS demand
Call of duty for an example had a bad class system since you would play in a match where players wouldn't have a single anti killstreak available that let the enemy had their UAV up the full time or their Blackhawk, they never handled that and kids simply played on to get that "Good" feeling when they get a couple of kills( which is why the SAM was a good change).
Now overwatch did a fair job by hinting what's missing and let the good players fill in the Meta spot but did not handle the fact that a better DPS could be in match but they still let the noob play with you for 5 more competitive matches.
Final fantasy realm reborn had done an incredible job and had I can't believe they can do any better. Each mission has a class limit and guess what, healer&tank are always in demand and the game reward them accordingly by extra XP and currency.
But since this, a 32-64 player maps a more class limiter system should be in place, and look no further than red orchestra and star wars battlefront ( 2005).
It starts with first come first served and the rest is thrown into the riflemen class( or cannonfodder) and in order to get out of that either wait till the spot is empty( and risk AFK kick) or play the objective, score better than the average and earn that spot.
Now that is my 50cent on this and maybe you guys have better numbers and analysis than I do but I kinda doubt it after you guys losing to COD....
Btw I am pretty pissed off that you guys didn't compensate me for premium and gave out the DLC for free
where is the downvote button??
I am disturbed by the fact that I can't voice my disagreement with you.
I played many games that had classes and did a better job at handling the DPS demand
Call of duty for an example had a bad class system since you would play in a match where players wouldn't have a single anti killstreak available that let the enemy had their UAV up the full time or their Blackhawk, they never handled that and kids simply played on to get that "Good" feeling when they get a couple of kills( which is why the SAM was a good change).
Now overwatch did a fair job by hinting what's missing and let the good players fill in the Meta spot but did not handle the fact that a better DPS could be in match but they still let the noob play with you for 5 more competitive matches.
Final fantasy realm reborn had done an incredible job and had I can't believe they can do any better. Each mission has a class limit and guess what, healer&tank are always in demand and the game reward them accordingly by extra XP and currency.
But since this, a 32-64 player maps a more class limiter system should be in place, and look no further than red orchestra and star wars battlefront ( 2005).
It starts with first come first served and the rest is thrown into the riflemen class( or cannonfodder) and in order to get out of that either wait till the spot is empty( and risk AFK kick) or play the objective, score better than the average and earn that spot.
Now that is my 50cent on this and maybe you guys have better numbers and analysis than I do but I kinda doubt it after you guys losing to COD....
Btw I am pretty pissed off that you guys didn't compensate me for premium and gave out the DLC for free