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gungriffin's avatar
5 years ago

Suggestions for more realistic effects while improving performance in BFV

First love this game second the effects are what are currently on consoles and even PC causing performance drops explosions smoke dust etc... leading off a quick fix is too take the current effects and dump them while making all new effects that are higher detail and less performance impacting BF1 is a great model of this but so have other games as well.. 

Tank turrets flying off effects: 

These are THE single biggest performance issues causing effects in the game the turret flys off and a super thick cloud of black smoke fallows it... maybe change it so it's not a super thick cloud but instead a thick wispy layer of smoke... this would still look good when it flys off but not impact performance as heavily as the current effects do.. 

Bomb impact effects:

These need to throw dust and dirt upward and have fire plume from the center up... the effects in mind are shown even in the game on Al Marj encampment, as well as alot of media footage from this game that has been released why it was changed too an intense volumetric smoke effect in 2 colors makes no sense use the effects that fit for this WW2 era... 

V1/JB/Ka explosion effect:

This effect I know is intended too "affect the map" but at current the effect is almost annoying and causes performance issues because players wanna get back up and fight immediately after being knocked down... how about changing the effect so it only goes out too the knock down radius where the damage is not affecting players much or at all this will help players know how to better place it for maximum damage as well as not screw up all the hard work done too keep the game running smoothly.

PlaneCrash effects:

Plane crash effects in particular for hulks of planes smashing into the ground are poorly optimized and dont look good even on PC.. so instead of making them shoot badly optimized dirt everywhere why not have some smaller more confined effects and some big dirt chunks? These effects are showing in CGI trailers and even in engine giffs that are posted for this game it's high time those be the effects we see.. even if it wont look good in every situation if it fixes the performance and adds missing details I feel the community will be all for it.. moving too a more stylish look like BF1 had for these effects allows higher detail and better quality performance for everyone and fulfills the fantasy of being in and old timy WW2 era game.. plus it shaves down GPU load too..

Tracer effects: 

Lastly effects for tracers from ground and infantry weapons need too be changed currently every bullet is a tracer but it should be more like in real life where every 4th or 5th bullet is a tracer this is shown correctly in CGI cinimatics and even in gifts and loads of footage of pre rendered types but ingame every bullet almost is a tracer while it looks cool it makes it almost impossible for the games frame rates to be maintained unless you have a monster PC.. this makes it more realistic and at the same time cuts GPU load by almost 10%

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