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Thanks, i've tried updating all the mods today and checked the mft file with notepad and it already said "Authoritative Patch 12" so i suppose it's already updated i also tried adding the DAI folder to exception list but turns out i've already added the whole program files folder to avoid AVG blocking my games
But i don't think the problems are in the DAI folder itself since i've repaired and reinstalled it several times so the game should be a fresh copy with nothing tampered with. My guess is there's probably a note file somewhere that is changed every time the DAI mod tools "patched" the game that lists all the mods installed and it makes the game crashed because it's missing a previously existing installed patch but i haven't found it and google provides me with no answer and chances are it doesn't exist at all.
Well right now i'm preoccupied playing total war : warhammer and borderlands games with my friends since we have absolutely nothing to do this summer so i'm probably gonna check this tread a few time every week
@AgataHardon Sorry, I was gone for a while.
The game doesn't care what mods you have or have had, as long as you have the patch number set to what the save game file wants (or higher). Patch 12 is what package.mft should say in your patch folder (if it says patch 12, you have patch 11 installed), your mod folder package.mft should be at least one higher than that (default should be 13, but some people have let theirs get higher). Having the wrong patch number will not prevent the game from loading, though, it will just prevent you from loading a save which was created with a higher patch number.
It also probably wouldn't hurt to specifically add the DAI folder and executable to the AVG exceptions list, worth a try at least. 😉
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