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This fix will only get you so far though. For me it stopped crashing, but I still can not actually play the game.
- Anonymous11 years ago
@Noja190 wrote:
This fix will only get you so far though. For me it stopped crashing, but I still can not actually play the game.
My supposition would be that only one of the really fast C2D i5s with hyperthreading would be a good choice to use a workaround such as this one (and there are likely to be other options of similar nature). What kind of GPU is it that you tried to use this way?
P. S. To the other kibitzers about this, given the shared game engine, I'm really surprised I've not seen more workarounds for the other games before this (Fifa 15 has the same engine, doesn't it?) .
- Fred_vdp11 years agoHero+
@Gorath_the_Elder wrote:
@Noja190 wrote:
This fix will only get you so far though. For me it stopped crashing, but I still can not actually play the game.
My supposition would be that only one of the really fast C2D i5s with hyperthreading would be a good choice to use a workaround such as this one (and there are likely to be other options of similar nature). What kind of GPU is it that you tried to use this way?
P. S. To the other kibitzers about this, given the shared game engine, I'm really surprised I've not seen more workarounds for the other games before this (Fifa 15 has the same engine, doesn't it?) .
I believe EA has two game engines. Ignite for sports games and Frostbite for everything else.
- Anonymous11 years ago
Although I had not paid attention to the engine for PAST games about sports subjects, you are correct that the version crafted for Fifa 15 is named "Ignite", and accourding to EA, Fifa 15 was its debut game.
So, whatever made me think they were "the same" must relate to the source, that a rebuild, recraft effort was invested in parts of Frostbite adapted to sports coverage, not the actual Frostbite engine, unaltered.
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