Crash possible from DLSS 3 Frame Generation
I recently got frequent crashes when playing the game and noticed it happens when Frame Generation is enabled, below are the details:
Product: Immortals of Aveum
Platform: PC
Which language are you playing the game in? English
How often does the bug occur? Frequent
Steps: How can we find the bug ourselves? Enable frame generation on a 4060 mobile (driver version 546.33) and play for an hour
What happens when the bug occurs? The game crashes with the following error log:
LoginId:
EpicAccountId:
Fatal error: [File:Unknown] [Line: 868] CurrentQueue.Device->GetDevice()->GetDeviceRemovedReason() failed at D:\Jenkins\GAME-Ascendant-Hardening_Build\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:910 with error 887A0006
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
kernel32
ntdll
What do you expect to see? The game to run without crashes with frame generation enabled
Did this issue appear after a specific patch or change you made to your system? no
EA Error Report ID?
DxDiag: attached
I already tried deleting the P3 folder in the appdate\local folder but it doesn't seem to fix the issue