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Same issues here, got the game today. Played the first level fine, albeit with a lot of stutter. From the 2nd level onwards (training) it's crashing constantly. It might last 2 minutes ingame, 30 seconds, or 10 minutes. I crashed 8 timesin the span of 30 minutes. Basically makes the game unplayable, gonna order a refund.
Fatal error: [File:Unknown] [Line: 868] CurrentQueue.Device->GetDevice()->GetDeviceRemovedReason() failed at D:\Jenkins\GAME-Ascendant-Hardening_Demo\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:910 with error 887A0006
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
ImmortalsOfAveum_Win64_Shipping
kernel32
ntdll
EDIT: Upon further testing, it seems that this crash is related to using Frame Generation on Nvidia cards. I disabled it and I didn't experience a single crash since. Also, stutter seems to have been diminished as well.
Hey @Stryker12602 @NereusHixon
Can you try disabling Frame Generation, as @Shirofune mentioned, and check if this continues?
Cheers,
- 2 years ago
So far works without FG. But the game is stuttering very bad, worse than before.
You guys need to fix FG and the stutter now.
- 2 years ago
Dat Woyked! Disabling Frame Generation FTW! Looks good on my side...I'm old so my eyes can't tell the difference with or without FG and I'm running a RTX 4090, so still looks great!
Thank you! Now I can get back to it!
Awesome game, btw!
- 2 years ago@rzayas28 Are you not facing immense stutters? I am on a 4090 too.
- 2 years ago
I am not. Runs like a champ now!
- 2 years ago
This did not work for me. Tried disabling both Frame Generation and DLSS
- EA_Illium2 years ago
EA Staff (Retired)
- 2 years ago
Cool. Lmk if there's any response. Still experiencing this issue.
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