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@Pekish79 wrote:I thought they have 2 teams working in parallel 1 team does 2019-2021-2023 game, and the other team does 2020-2022-2024
Actually that's not quite how it works as Lee Mather explains in the video below (will start at the relevant section). There are staff working on more than one game at once but there aren't enough for two entirely separate teams (approx. 1 and a third teams not 2) and people transfer from one game to the next across the development cycle.
In terms of the lack of changes in career mode, I am left thinking that it would be pretty challenging to somehow make it seem notably different year-on-year? I obviously understand the frustration from those whose main interest is this game mode but just wondering what may be realistic here?
2-player career being added in 2021 was a major change too.
- Meza9943 years agoSeasoned Ace@Ultrasonic_77 While year on year poses difficulties in bringing big changes i wouldnt call 2 player career a major "change" in career modes, it was an important addition for those who like to play with their friends but it didnt change the system..
Changing R&D, introducing pre season test, budget cap and much more can be done step by step even with a single year of development but the focus was set somewhere else.. Yes it cant be a completely different mode with tons of new features within a year but ignoring valid criticism like on the personel boosts and barely changing anything within 3 years really hints on different focus 🙂- Ultrasonic_773 years agoHero
Re. 2-player career I was partly thinking it probably took a lot of development time but for those who wanted it I'd say it was a pretty major addition.
Yes the more minor changes you mention could absolutely be made.
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