3 years ago
About AI balance and tire wear
Hi, I wanted to ask if anyone other is experiencing a quite balanced AI pace between quali and race, or if it's just me with a really bad race pace this game? First of all, in previous games I ha...
@WuffelsAs a result off direct feedback from F1 teams the tyre model has been changed to better reflect how tyres perform in actual F1.
This year. Now when tyres get to about 20ish % worn. There is a big initial drop off in grip…. You’ve worn through the part off the tyre that offers most grip. It’s something that caught a lot of us out during the beta. Thought it was a bug but @DavidGG53 confirmed it’s by design.
Once you get past the initial drop in grip. The grip remains pretty much constant until you get to around 60% plus. But that’s when you’re expected to change tyres anyway. Unless you decide you’ll lose less time by staying out ofcourse.
So if you’re doing long races 50% or 100% When setting up car. It’s probably better to set it up with this in mind. I tend to lean towards more mechanical grip. As it’s in slow speed corners I find it hardest
I see, ok I hope with other cars it isn't that bad then, although it's fine as long as the AI has the same problems, but that's where I have a doubt at the moment. However, I didn't continue playing yet since this thread, so everything assumptions and first impressions
@ScarDuck14 Ok, so maybe I have to keep the quali difficulty this year. That's also not too bad of a solution if it works. Hopefully it's not way to noticable then :D