Forum Discussion
2 years ago
what was already a problem in the last games is the anisotropic filtering that sometimes showed practically no function, which caused a pixel mush from a certain distance, because the textures were not sharpened.
When I forced it via driver, the game went crazy and crashed again and again.
Is it maybe the same problem here?
2 years ago
@zombie182 That shouldn't be the case here, as it happens equally on angled and flat areas and is "fixed" by disabling game AA through config file and forcing other AA through driver.
About F1® 23
Join the community forums and talk with us about your experiences in F1® 23.4,594 PostsLatest Activity: 2 years ago
Recent Discussions
- 14 days ago
- 21 days ago
- 21 days ago
- 21 days ago
- 27 days ago