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@xMOPIx wrote:I have fsr, dlss, xess disabled, my pc can sustain game with all in max quality and still not seeing far away
The only "solution" I have stumbled on so far is to disable TAA in the hardware_settings_config.xml, use DLDSR to use a higher internal resolution (in my case 4k at a 1440p display) and then use DLAA (not the option in the game menu, but rather forcing it with DLSSTweaks to actually enable DLAA with 1.000 resolution scale.
AMD users should be able to force a higher internal resolution with AMD Virtual Super Resolution (sans the AI-acceleration).
However, this isn't really feasible with low to mid-end computers and isn't especially energy efficient.
But it is a noticeably clearer picture than any of the settings that can be tweaked in the game anyway.
Whatever filters or post processing being done to simulate the depth of field of the T-cam needs to go as it is just making the contents on the screen blurry.
- dotazured2 years agoSeasoned Ace@xMOPIx That is due to the lack of anti-aliasing which is causing the edges to look jagged.
@void_snw That does unfortunately not mitigate the issue at hand.- 2 years ago@dotazured Yes, now i activated superresolution, but how i play in 1440p? My display is 1080p
- dotazured2 years agoSeasoned Ace@xMOPIx Depending on the scaling values that are available you would perhaps be better off using VSR with different resolutions. First you would need to set the game to dedicated fullscreen and then you would be able set the higher resolution (assuming that VSR is functioning and set up as intended).
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