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I am no pro i do my team 75-79 but I know I swing 1-2 second between track I like and am good at and track that I am not familiar with and 1-2 second is 10-12 position but I don't really blame the difficulty because If try hard with lot of flashback I can do the track all more or less with the same result
I was able with a constant difficulty of 79 to get all 23 track more or less between 8-12 position very constant. But if I decide not to use flashback I can get 8-9 race easily to that level the other 13-14 between 1 or 2 second slower so from 8 to 20 but I don't blame the ai level because I know I can do it (with flashback) I am just not that good in those tracks. I just feel a lot of people use themselves as unit and don't understand how we may swing much more than ai
The biggest evidence of this is the fact youtubers, including esports drivers, who it's fair to say are pretty good at all tracks lol, will all say that the AI are fast at the same tracks and slow at the same tracks.
Don't get me wrong, you're point is not wrong and even myself personally have tried recently to allow more leeway for AI being a bit faster or a bit slower than me due to my ability at different tracks. But as I say, when you're at the level that you can drive against 100+ AI on elite settings at 1 track, doing laps that anyone but an epsports driver would watch on-board and say "yeah that guy def knows how to drive" and you go from being at the front at 1 track to being knocked out in Q1 by seconds at another with the same settings and similar/default setups then there is definitely more going on that just not being quite as good at some tracks.
F1 23, so far anyway, hasn't seemed as vad as f1 22 for me so far, but on f1 22 for example, if I drive a damn good lap at Jedha sticking to the racing line really well, being late on the brakes, getting good traction out of all the corners and getting close to the walls, with no assists and the default setup I'll end up fighting for the front rows of the grid in my slow af myteam car on 100+ difficulty. Not exploiting track limits that the AI don't use and not using advantages setups over them. Then if I go to a "fast AI track" with the same settings and also nail a really good lap, I can end up being so low down I'm in Q1 territory while teammate is half a second ahead. That kind of swing is not right.
Cross fingers f1 23 continues to be a marked improvement over f1 22 in this regard, they just need to address the quali to race differential of the AI. 👍
- ImpartialCross063 years agoRising Traveler@veyron_fan1 Can I ask if you use a wheel or controller? Because I find Jeddah really hard, but I also think I really suck at Jeddah, I find it almost harder to drive than Monaco. Specially in this years game where you need to be so precise with your input around that track.
But I have no problem with Bahrain AI where everyone say they are so hard, but it seems so perfectly suited for the controller for some reason even though I suck on the exit of the first hairpin. I also play at 100 AI, so I still think certain tracks just suits certain people more too.
I just struggle to keep up with the fast direction changes in Jeddah and the fact you have almost no room for error or your front wing is in the wall.
At least at Monaco you generally go at a much slower pace except in that fast chicane in the beginning of the 3rd sector where I always also struggle and the fast left right in sector 1.
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