Forum Discussion
ScarDuck14
3 years agoLegend
@Blackbird90 My only concern is. Because of last years handling model. The David and the rest of the devs have made this years physics more forgiving all round. To the point like you say it’s to arcade…. However from what I’ve seen so far I’m mightily impressed compared to last year. It’s a huge step forward… Maybe to far forward for some off you with skills who race against other humans. As I do believe the skill gap this year will be tiny. But for those of us who race AI it’s going to be awesome. Especially when the Elitist who shoehorn in every post they race with no assists and blindfolded against 110Ai… Us mere mortals can reply… It’s no big deal so do we. 😂
3 years ago
@ScarDuck14 wrote:
@Blackbird90My only concern is. Because of last years handling model. The David and the rest of the devs have made this years physics more forgiving all round. To the point like you say it’s to arcade…. However from what I’ve seen so far I’m mightily impressed compared to last year. It’s a huge step forward… Maybe to far forward for some off you with skills who race against other humans. As I do believe the skill gap this year will be tiny. But for those of us who race AI it’s going to be awesome. Especially when the Elitist who shoehorn in every post they race with no assists and blindfolded against 110Ai… Us mere mortals can reply… It’s no big deal so do we. 😂
Yes, the handling model has stepped up once again in many areas, but it seems that making the physics of kerbs is an Achilles's heel for the devs, going from autospin kerbs to come and ride me over as you want kerbs.)
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