Forum Discussion
"Let's imagine that the the information given so far included a comment along the lines of 'improved VR performance'. You still wouldn't actually know if it was now in a state that you'd be happy with, would you? That's all I was saying above."
No, improved says nothing at all. I only what to know if that specific bug is fixed. IF they state that "head movement is now smooth in VR", then it's solved, if they don't state that then it's not really saying anything. But it can be explained quite easy, because it's simply saying: the bug stuttering while moving your head in VR is fixed. Done. Then it's clear for all of us.
"Anyone who doesn't feel they have enough info. or confidence should not pre-order the game but rather wait to see what actually gets released."
That's what I do. But I'm still excited for the news that the bug is fixed. I really want to get it on their agenda if it isn't already. So I didn't give up my hope. No need to be so pessimistic as @SteveJackson is here. I think that there is a serious chance that they fix it.
I think a third party developer bolted on the VR implementation last year. It was definitely the worst vr racing experience on the market. The head tracking delay that made you nauseous and many things in game weren’t even rendered in 3d. It was a complete hack job and they not only did they not try to fix it, they gaslighted everyone by acting like it didn’t even exist.
I spent over 2 hours trying different settings to fix it because I refused to believe that they would sell something so bad. After 2 hours Steam won’t let you refund it so I was stuck with it. Codemasters, EA and Steam successfully lifted $89 from me but it was partially my fault for letting it happen. I won’t fall for it again.
At some point fairly soon after release, a trusted VR player will report if it’s been fixed.
About F1® 23
Recent Discussions
- 24 hours ago
- 16 days ago
- 16 days ago
- 19 days ago