Forum Discussion
Ultrasonic_77
2 years agoHero
@ha6hk3w77mwj wrote:
@Ultrasonic_77I respectfully disagree with you point for reasons mentioned before
I don't think PSVR2 dev kits were even available to non-first-party studios when F1 23 development started.
ScarDuck14
2 years agoLegend
@Ultrasonic_77I don’t know if they were or not… But do think it’s will be Sonys own studios that will be the main factor on how quickly the player base grows. Which is a huge plus for psvr2 as there are many. If they knock it out off the park like GT7 then more people will invest in VR. But don’t expect to see this until next year.
NFS Unbound is I suppose a test case for EA as it’s new gen only…. Sales suffered hugely for it. So launching a game for still a small player base on PS5 along with an even smaller VR player base? Nope
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