@Hoobiechoobie wrote:
Need More Info
- Allow "public" telemetry for AI drivers.
Response: The AI already show Public data, with the exception of car setup data. This was intentionally disabled due to it being used as an exploit in multiplayer sessions when a player would pause or exit the game and the vehicle would go under AI control and their setups could be observed by other players. Please could you clarify what you mean here?
Yes, I was referring to car setups. I wanted to know their setups in Career modes (DC or MT).
Can it be enabled only in these modes?
Won't Do
- Generate Lap Data and Final Classification after retiring from a single player race due to failure or crash, or when skipping sessions and accelerating time.
Response: Unfortunately, we can’t easily extract this information from these game systems and into the UDP output due to how and where that this data is created. As such, we won’t be able to take a look at this one.
That's a pity because game generates this stuff to show on timing screen and then at session end. so I guess it should be feasible to send such information by UDP as well.