Forum Discussion

Dechri's avatar
3 years ago

New studio for f1 license?

As cm/ea doesn't bother to give us a functioning game, which studio would you love to see as the new holders of f1 license?

I remember seeing rumors a few years ago that the makers of assetto corsa had been in the talks, but they did not want to agree on yearly releases. But i would be intrigued to hear great studios who could actually build a great f1 game for us.

24 Replies

  • Dechri's avatar
    Dechri
    3 years ago
    @mariohomoh Again, you seem to be fighting against strawmans.

    I never said pad should be like a wheel, that is just ridiculous. I said proper implementation for a good experience woth pad can be done for a sim game? Will it feel like driving a real car? No, your using a damn pad. But the game underneath can still be a sim. And sim =/= difficult. Sims can easily be accessible.

    Also i understand that a driving game (with a bit of management stuff availble) and manager game (with no driving available) are quite drifferent things. You said Ross brawns sayings does not matter. I explained that things said in the interview Brawn talked about gaming has already come true.

    If you don't listen to my words, but only elaborate on strawmans in a passive aggressive manner, while not even really participating on the topic of thos thread, continuing this conversation with you seems quite pointless.
  • FG44141's avatar
    FG44141
    3 years ago

    @mariohomoh wrote:

    Liberty demanded that Codies eased off with the supercars shenanigans because having them in more game modes and features, especially races, would diminish the F1 brand value in their own official game. Unfortunately I don't see this as having anything to do with the quality of the F1 experience; just they being adamant that F1 should be on the forefront and core of the game as to not take the shine away from the brand.


    Was there an official source for this statement about liberty? 

  • mariohomoh's avatar
    mariohomoh
    Hero (Retired)
    3 years ago

    @Dechri Let’s take a step back and sort it out?

    You kicked off the thread mentioning the rumour that Kunos did not pursue a licensing deal with Liberty for their refusal to settle on an annual franchise. I called you out on that and explained why that would hardly be the case – the gist of it being that sim studios don’t look kindly to working on a F1 game from scratch due to the teams unwillingness to share performance data and parameters for a realistic sim.

    You proceeded to say that it’s not really the driving experience that bothers you, but the stale state of the franchise. I agree with that and I'm positive the vast majority of us feels the same.

    ut if the driving is ok already, what’s the point on spiraling out this “sims can be accessible too” tangent? If the simcade feeling of the current F1 franchise is good enough already, we can all scratch of the big sim studios out of this conversation, don’t you think? What’s the reason to discuss whether sims can be accessible for controller players?

    On the same post you came up with the Disney “openly threatened to sue EA for poor handling of their trademark”. I called you out on that again, explaining why that’s factually wrong, and what went down with the Star Wars brand and license. The gist of it being that Disney did not revoke any copyright or anything, just let the exclusivity clause expire, and their discontentment stemmed from the missed potential of the IP on EA hands.

    Thankfully that did not lead to anything.

    Now to carry on, can you, first, link to any source for Ross Brawn expressing his wishes to see a F1 Manager style game in the future?

    Passing that check, do you think we can reasonably establish a causal link or connection between him saying that, and Frontier securing the deal to develop F1 Manager 2022?

    Passing that second check, can you find a source for Ross Brawn expressing his wishes on seeing a F1 sim released alongside the current EA's F1 franchise?


    @FG44141 wrote:

    @mariohomoh wrote:

    Liberty demanded that Codies eased off with the supercars shenanigans because having them in more game modes and features, especially races, would diminish the F1 brand value in their own official game. Unfortunately I don't see this as having anything to do with the quality of the F1 experience; just they being adamant that F1 should be on the forefront and core of the game as to not take the shine away from the brand.


    Was there an official source for this statement about liberty? 


    The very same scoop that brought the "supercars in F1" story. Tom Henderson. As in, FOM requesting the scaling-down of supercars in F1 22 – the reasons why being just speculation on part of the community.

  • kismet8051's avatar
    kismet8051
    3 years ago

    I want CM to retain the licence. More times than not I’m happy with the game but I never preorder or buy on release and not every year either. I wonder how many of the people criticising the product, line up year after year to preorder or buy on release or soon after. What’ll it be next year fellas? Same again? Give them your money and spend the rest of your time in abject disappointment, moaning and whining about what a useless bunch CM and EA are? If you don’t like it, stop buying it. Send texts, emails, whatever, to Liberty informing them of your disappointment in the product that represents their sport. Again, STOP BUYING THE GAME IF YOU DISLIKE IT SO MUCH! It’s like poking yourself in the eye with a stick, over and over and over again.
    Constructive  criticism is great, but some of the nonsense I’ve witnessed in my many years on CM forums and now EA answers is just ridiculous, often the same people time and time again.

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