Forum Discussion

Re: Can I edit files to remove steering delay?

So neat. Clever simple and solid design. Would be hard to throttle and brake tho.

I still think my idea is best. The thumbstick can easily rotate 360 degrees. If the game simply transfers that to steering axis. Then ready to race. Simple easy peasy lemon squeezy. 

4 Replies

  • The left thumbstick can move in all sorts of ways. If you simply apply the right pressure from the right angle, it will do anything you want it to.

    Full 360 degree rotational capability? NO PROBLEM! 

  • @ivun3 

    Sorry, I should be better at coding language and mathematics. Then I would definitely help you use 360 for steering. 

  • ivun3's avatar
    ivun3
    3 years ago

    @LooosyWheely

    Thank you. Atleast someone sees the GREAT FREEDOM of the fully unleashed 360 degree left thumbstick rotational steering capacity. And how major of an importance it is. It's the next generation of racing games. Where those who deserve it will CLAIM their freedom and DESTINY as FULLY UNLEASHED MASTERS OF THE STEERING WHEEL. AWAY WITH 180 DEGREE STEERING. 180 degree rotational capacity of the left thumbstick?  ....

    ... 

    THIS IS 360 DEGREE STEERING POWER!

    That great day beckons us, when a game programmer pushes some buttons to unleash the full force, might, power, freedom and accuracy as accurate as searing hot damascus forged steel, almighty 360 degree steering on the left thumbstick. Untill then, we older generations will have to wait and lurk in the shadows, standing ready and waiting for the day that EAcodemasters delivers us from this pittyfull 180 degrees of freedom. To rejoice the full 360 degree might of the left thumbstick. And rejoice it we shall... Rejoice it.... We shall... 

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