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so this issue also happens in non vr and it has to do with fog at night
disabling fog in the xml settings file does not fix it
i spent way too much time troubleshooting my machine only to find out its happening to everyone, heres a timestamp [35:05] of the issue popping up and progressively getting worse as bahrain switches to dusk on jimmy broadbents stream https://www.youtube.com/watch?v=GRzgaxUbSmo&t=2105s
i found a fix for it but i wont link as im not sure if im allowed - there is a mod website that has a mod called "No Fog At Nightraces", it turns off fog at dusk/night on the affected tracks and completely solves the issue for me
let me know if this works for you guys too 🙂
Thanks @8ed94b60c80c9cd4 for identifying the cause of the problem. Hopefully this may mean I quicker official fix, but in the meantime the mod you suggested works great!
Thanks again.
Thank you for the tip! When I search, the only hit I find is a website that is not nexusmods. I can't find a download link anywhere -- am I understanding correctly that a paid subscription is required to download from that website?
Side note, I can't believe this isn't an option to toggle in the settings. Devs, where are you? Ignoring broken visuals?yeah its on racedepartment, i have an account and im not sure if you can download with a free account or not
there is still a tiny bit of ghosting off the nose but its totally playable, it is frustrating seeing a perfectly clear image through the virtual rear view mirror that i cant get with any mix of graphics settings for the main view
and i also cant believe it hasn't made it to patchnotes, i fully assumed it was only on certain configurations because of how bad it is. might be a mix of very few people playing cockpit view or just not caring. in that jimmy broadbent clip the visual bug gets progressively worse to the point where there is a trail of 10 antennae and it doesnt seem to phase him
Thanks for the info! I actually got inspired by another post about removing the blurry AA, and I found a fix on my PC! Would be curious to see if this works for others, and if so, I'll post a new PSA topic.
1: Set all graphics options to what you want depending on performance (including Lighting as high as you want, which is what the fog falls under).
2: Open hardware_settings_config_vr.xml under Documents/My Games/F1 23/hardwaresettings (Save a backup!)
3: Find the following line and change volumetricFog to "false". <lighting quality="3" volumetricFog="false" volumetricFogMapWidth="1920" volumetricFogMapHeight="1080" />
4: (Optional/Recommended if you have headroom for supersampling): Find the following line and change the terrible TAA to "false". <antialiasing taa="false" checkerboard="false" cmaa2="false" dlss="false" cas="0" fsr="0" fsr2="0" xess="false" />
5: Right click on the file and change it to Read-Only under Properties.
-I believe this part is required to keep the Fog setting separate from the Lighting quality. It did not work on my PC until I did so.
I haven't found any negative side effects so far, and the night lighting actually looks pretty good now! I do turn vehicle reflections down to medium though since even at ultra, the reflections look bad in VR.
thank you so much @JoeManji08 this fixed it for me in VR you are a life saver I was worried I would not be able to league race at night tracks without getting a massive headache [did a 5 lapper and head felt like it would split in half the rest of the night with the ghosting effects]
I did give the removing TAA a go aswell as I hate TAA being forced on and blurring things and found with short testing even in the G2 at 160% res with a 4090/5900x it had odd jankyness to things in the distance but the image was crisp I will do some tweaking to try get rid of the jagged edges with TAA removed and if I have any luck I will post settings if I remember@8ed94b60c80c9cd4I did fix it for me, did you make the file read only?
<lighting quality="3" volumetricFog="false" volumetricFogMapWidth="1920" volumetricFogMapHeight="1080" />
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