Forum Discussion
Is it perfect, no, by no means perfect, but, is more realistic. F1 teams have said that, not me. We should believe them, I guess.
@DavidGG53 wrote:
@jamesjuve86definitely more realistic. you can feel the car a lot more in every situation. it is definitely more realistic. is easier to drive it yes, but is it easier to squeeze out all the performance? not really, is different, but more realistic and rewarding.
Is it perfect, no, by no means perfect, but, is more realistic. F1 teams have said that, not me. We should believe them, I guess.
Couldn't agree more. 👍
- homesvslupin3 years agoRising Veteran
Some kerbs too easy.
COTA T3, T4 very easy to go over the kerbs.
- 3 years ago
From my point of view it is more realistic because we can now feel when the car will spin, and the traction is more "controllable" with an upshift.
The IA qualification lap times an difficulty are more realistic too, (No more gap between race and qualification ) For example qualified 8 finished 7 on Bahrain. On the 22 version if you are qualified 8 you can easily finish 1st. The IA was too strong in qualification , not this year and this s very enjoyable.
- Ultrasonic_773 years agoHero
The video below that @ScarDuck14 posted in another thread includes some comments on how the game has been made more realistic. Over the last 2-3 years it's become increasingly clear that whenever anyone with real experience driving F1 cars tries the recent games the standout difference they've highlighted was traction being more difficult in the game so it's really good to see this has been addressed.
As has been pointed out though, whilst traction is improved there is still a limit so this doesn't inherently make the game 'easy'. My own (lack of) skill still means I'm far too capable of ending up with my car pointing in the wrong direction anyway!
- 3 years ago
Harder to drive does not equal more realistic.
This has been an issue in racing games forever among those who subscribe to the idea that if it's not borderline impossible to drive the cars then it's not realistic.
When anyone who does actually race cars immediately comes in and says hey this is not like real life. Hell it's the same in something as hardcore sim focused as iracing with many drivers pointing out the tire feel and tire wear is absurd compared to real life.
You get it in GT3 racing online where people are so insistent on not using TC or ABS when the real cars use TC and ABS they want it to feel the same while not using 'assists' cos that's for kids of course even though the real cars use these things...
Making things impossible is not making them more realistic.
- mariohomoh3 years agoHero (Retired)
@Mercia66 wrote:You get it in GT3 racing online where people are so insistent on not using TC or ABS when the real cars use TC and ABS they want it to feel the same while not using 'assists' cos that's for kids of course even though the real cars use these things...
I agree for the most part but this little nugget here can easily spiral into a misrepresenting what some sensible voices say in the simracing scene.
I can only speak for ACC and iRacing, and people like that, saying that TC and ABS are for little kids and true drivers shouldn't use them, will get downvoted or kicked into oblivion. That's ridiculous, specially with the level of electronics these cars have.
However, the best practice still is to use as low of an aid as possible, and as little of an intervention as you can cope with. Meaning still modulating the brakes and minding your throttle application, and using low level of electronics as to not cut down on your braking or throttle input as much. The driver shouldn't been leaning into those assists.
So when someone pops up looking for advice on their lap and you can see that they basically treat their inputs as binary – either 0% or 100% braking/throttle – you'll see someone chiming in to suggest learning proper footwork and not relying as much on those assists as a way to get faster.
That said, yep. An easier car to drive does not necessarily mean an arcadey experience. A car that is easier to keep on track will not put you close to world records any time soon, and by all accounts I've officially and unofficially received (🙂), F1 23 does set the bar closer to the real feel of the car.
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